VMS(Virtual Memory System,虚拟内存系统)
VOC(Visual Online Communication,视觉在线通讯)
Voxel(Volume pixels,立体像素,Novalogic的技术)
VP(vertex processors,顶点处理器)
VPE(Video Processing Engine,视频处理引擎)
VPU(Vertex Processing Unit,顶点处理单元)
VPU(Visual Processing Unit,视觉处理单元)
VQTC(Vector-Quantization Texture Compression,向量纹理压缩)
VS(Vertex Shaders,顶点描影)
VS(Visibility Subsystem,可见子系统)
VSA(Voodoo Scalable Architecture,可升级Voodoo架构)
VSU(Vertex/Scalability Unit,顶点/可量测性单元)
VSIS(Video Signal Standard,视频信号标准)
VSync(Vertical Sync,重直同步刷新)
VT(Volume textures,体积纹理)
VT(Vertex Texturing,顶点纹理绘制)
VTC(Volume Texture Compression,体积纹理压缩)
W-Fog(W雾化)
Xabre(“Sabre”(基础)+eXtraordinary(非凡)+Advanced(先进)+Brilliant(卓越)+Rapture(欢喜)+Enrichment(丰富))
XBA(Xtreme Bandwidth Architecture,极速带宽架构)
YAB NCTC(Narrow Channel Texture compression,狭窄通道纹理压缩)
Z Buffer(Z缓存)
ZRT(Zone Rendering Technology,区域渲染技术)
ZOC(Z-Occlusion Culling,Z闭塞选择)
5、音频
3DPA(3D Positional Audio,3D定位音频)
AAC(Advanced Audio Compression,高级音频压缩)
AC(Acoustic Edge,声学边缘)
AC(Audio Codec,音频多媒体数字信号编解码器)
AC-3(Audio Coding 3,第三代音响编码)
AC97(Audio Codec '97,多媒体数字信号解编码器1997年标准)
ACIRC(Advanced Cross Interleave Reed - Solomon Code,高级交叉插入里德所罗门代码)
ADIP(ADdress In Pre-groove,地址预刻)
AFC(Amplitude-frequency characteristic,振幅频率特征)
AMC(audio/modem codec,音频/调制解调器多媒体数字信号编解码器)
APS(Audio Production Studio,音频生产工作室)
APX(All Position eXpansion全方位扩展)
ASIO(Audio Streaming Input and Output interface,音频流输入输出接口)
ATRAC(Adaptive TRansform Acoustic Coding,可适应转换声学译码,MD专用数字声音数据压缩系统)
AUD_EXT(Audio Extension,音频扩展)
AUX(Auxiliary Input,辅助输入接口)
CBR(Constant Bit Rate,固定比特率)
CS(Channel Separation,声道分离)
CMSS(Creative Multi Speaker Surround,创新多音箱环绕)
CPRM(Content Protection for recordable media,记录媒体内容保护)
DAB(digital audio broadcast,数字音频广播)
DBBS(Dynamic Bass Boost System,动态低音增强系统)
DCC(Digital Compact Cassette,数字盒式磁带)
DDMA(Distributed DMA,分布式DMA)
DDSS(Dolby Digital Surround Sound,杜比数字环绕声)
DHT(Dolby Headphone Technology,杜比耳机技术)
DLS(Downloadable Sounds Level,可下载音色)
DLS-2(Downloadable Sounds Level 2,第二代可下载音色)
DS3D(DirectSound 3D Streams)
DSD(Direct Stream Digital,直接数字信号流)
DSL(Down Loadable Sample,可下载的取样音色)
DSO(Dynamic Sound-stage Organizer,动态声音层组建)
DSP(Digital Sound Field Processing,数字音场处理)
DTS(Digital Theater System,数字剧院系统)
DTT(DeskTop Theater,桌面剧院)
EAX(Environmental Audio Extensions,环境音效扩展技术)
EFM (Eight to Fourteen Modulation,8位信号转换为14位信号)
ESP(Electronic-Shock Protection,电子抗震系统)
Extended Stereo(扩展式立体声)
FM(Frequency Modulation,频率调制)
FIR(finite impulse response,有限推进响应)
FLAC(Free Lossless Audio Codec,自由无损音频解编码)
FPS(FourPointSurround,创新的四点环绕扬声器系统)
FR(Frequence Response,频率响应)
FSE(Frequency Shifter Effect,频率转换效果)
GM(General Midi,普通MIDI)
HDA(high-efficiency Audax High Definition Aerogel,高效高清楚气动)
Hi-fi(high fidelity,高精度设备)
HPF(High-Pass Filter,高通滤波器)
HRTF(Head Related Transfer Function,头部关联传输功能)
I3DL2(Interactive 3D Level 2,第二级交互式3D音效)
IID(Interaural Intensity Difference,两侧声音强度差别)
IIR(infinite impulse response,无限推进响应)
Interactive Around-Sound(交互式环绕声)
Interactive 3D Audio(交互式3D音效)
ITD(Interaural Time Difference,两侧声音时间延迟差别)
LFE(Low Frequency Sound Channel,低频声音通道)
LP(Long Play,长时间播放)
LPF(Low-Pass Filter,低通滤波器)
MC(modem codec,调制解调器多媒体数字信号编解码器)
MDLP(MiniDisc Long Play,长时间播放迷您光盘)
MFM(Magnetic field modulation,磁场调制)
MIDI(Musical Instrument Digital Interface,乐器数字接口)
NC(Noise Canceling,降噪)
NDA: non-DWORD-aligned ,非DWORD排列
NVH(Noise、Vibration、Harshness,噪声、振动和刺耳声)
QEM(Qsound Environmental Modeling,Qsound环境建模扬声器组)
QMSS(QSound Multi Speaker System,Qsound多音箱系统)
Raw PCM: Raw Pulse Code Modulated(元脉码调制)
RMA: RealMedia Architecture(实媒体架构)
RMAA(Right Mark Audio Analyzer,公正标识音频分析软件)
RTSP: Real Time Streaming Protocol(实时流协议)
SACD(Super Audio CD,终极音乐CD)
SCMS(Serial Copy Management System,连续复制管理系统,限制数字拷贝)
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